Brine & Bone
Captain a patched-up sloop across a storm-torn archipelago. Trade, salvage, and ration every last barrel of water.
Est. 2026 · Charted by hand
Saltmarrow makes seafaring adventures and coastal survival games about wind, tide, and the stubborn folk who keep sailing anyway.
The Ship's Log
Salt spray, creaking timber, and weather that never asks permission. Pick a heading.
Captain a patched-up sloop across a storm-torn archipelago. Trade, salvage, and ration every last barrel of water.
Keep the lamp burning on a lonely rock through one long winter. Mend, forage, and answer the ships that call in the night.
Build a floating village from wreckage and keep your raft-folk together as the tides pull them toward unknown shores.
A smuggler's tale of lanterns, cliffs, and false lights. Outwit the excise men along a coast that remembers every lie.
The Crew
Saltmarrow is an independent studio from a coastal town where the weather decides your plans. We grew up on fishing boats, harbor tales, and the smell of tar and rope.
We make games that respect the sea: hard, beautiful, and never quite tamed.
"The sea gives, the sea takes. Make sure your knots are good."
Survival that's tough but fair. Every storm can be weathered with a good plan.
Wind, current, and tide modeled with care, then made fun to steer by.
No microtransactions, no filler. Sturdy games made to last many voyages.
Message in a Bottle
Press, publishing, or a tall tale from your own voyage? Toss it our way and we'll row out to meet it.
[email protected]